IBM VisualAge Smalltalk Enterprise V5.5

Although no longer required because the splash bitmap is now read from
a file, the following files are still included in case developers have
make other customizations to the startup code. 

    README.TXT          This file

    ABT.RC              Resource definition file for ABT.EXE
    ESVIO.RC            Resource definition file for ESVIO.EXE
    ESRC.H              Resource definition header
    VISAGE.ICO          Icon resource for executables

    MAIN.C              Startup entry point for ABT.EXE and NODIALOG.EXE
    MAINVIO.C           Startup entry point for ESVIO.EXE
    PARSE.C             Command line parsing and image name resolution code

    MAKEFILE            Makefile for ABT.EXE, NODIALOG.EXE, and ESVIO.EXE
                        (VisualAge C++)
    GENFLDC.ICO         A generic closed folder icon
    GENFLDC.ICO         A generic open folder icon
    PUZZLE.ICO          A generic puzzle piece icon

To re-generate the executable files ABT.EXE, NODIALOG.EXE, and ESVIO.EXE
========================================================================

All resources such as the startup dialog, icons and strings are contained
in the current release of the executable files.  In order to customize
some of these resources for different applications, a new version of the
executable files must be generated. The example files used to re-generate a
new executable files have been tested with VisualAge C++ 3.6.5.

The resource definition file is provided as an example to show how the
resources are included in the executable, and it should only be
modified when necessary.  All resources are identified by an integer ID,
and they can all be changed except for the dialog and bitmap IDs (these
values are referenced in the file MAIN.OBJ).

For more details on the format of a resource file, please see the compiler's
User's Guide.

Run 'nmake' to recreate the executables.

Run 'nmake clean' to delete all generated files.